#civ 7
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eurodynamic · 3 days ago
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Long regarded as a hero of the Philippines, José Rizal was a passionate defender of the dignity and autonomy of Filipinos. He first gained his reputation as a political activist in Europe, criticizing the Spanish rule of his homeland, and though he advocated for peaceful reform and equal rights, Rizal was eventually tried and executed by the Spanish. Yet his revolutionary spirit could not be contained, and has inspired Filipinos ever since.
JOSÉ RIZAL 🇵🇭 Sid Meier's Civilization VII (2025) dev. Firaxis Games
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dragon-in-a-fez · 7 months ago
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the teaser trailer for Civ 7 looks amazing
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swan2swan · 1 month ago
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i'VE SEEN ENOUGH
Civilization VII is Game of the Year for 2025.
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cecilias-cool-stuff · 5 months ago
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NAVIGABLE RIVEEERRRRRRRRRRSSSSSSS
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complexcrow · 4 months ago
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I know it's a small thing, and it's probably naive to get so hopeful about it at this stage of the game's development, especially with the history of how indigenous cultures are treated in western media, but just the fact that the Civ 7 Dev team is reaching out to an indigenous community feels like something that never would have happened twenty or even ten years ago.
Yeah, it's just a silly little sandbox game about nuking people, but it's nice to see the shift of putting action to words when it comes to treating non-western ethnicities, religions, and cultures with the respect they deserve.
Gives me a little hope that things are moving in the right direction, one turn at a time.
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mystic-lilac · 2 months ago
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Patchacutis
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There’s two of them >:)
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lastoneout · 8 months ago
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youtube
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siruerto · 2 months ago
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his model for civ7,, i thought he looked so cute 😭
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fuzzy-oooze · 5 months ago
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wait, they're adding civ switching to civ 7? what the fuck? why? why would they do that? I hated it in Humankind and I'd hate it there too, if I pick to play as Babylon, that's because I want to play as fucking Babylon, not switch to something else partway through. If I pick china but an era passes or whatever and I have to pick a new one you better have a fuckin' genus historian on your dev team who can list every central east Asian civilization or I'll be offered to switch to stupid shit like Greece, which I'd reject out of wanting to play as what I picked as in the beginning, but something tells me that a lot of civs won't have more "advanced" counterparts (such as, say, the celts or carthage) and I'd be FORCED to change civs, but I DON'T WANT THAT, I WANT TO BE PLAYING AS WHAT I CHOOSE TO PLAY IN THE BEGINNING, THAT'S WHY I PICKED IT
"Oh but no civilization lasts forever-" yeah yeah shut you're fuckin' mouth because
1)-they're keeping the immortal leaders and having them switch civs with you so Gilgamesh is going to become British and evil
2)-what you said is just plan Dead Wrong because, well, China's stayed itself forever, Japan's stayed itself forever, India, the Congo, Aboriginal Australia, fucking Greece, I get what you mean but No one has ever went to sleep and woke up as a FUCKING MONGOL. Civilizations change due to outside influence such as foreign invasion and not just time, time plays a part, yes, but not to nearly the extent I think people think.
why can't they just have it so that you're not playing as a real historical civilization and instead you pick and swap cultural traits as time passes so that by the end you've made your own storied culture and civilization? I feel like that's such a no-brainer but no one has done that and it feels like so much of an easier and more generally appealing idea to have than civ-switiching.
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chungledown-bimothy · 5 months ago
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gwendoline christie is narrating civ vii oh my godddddd okay yeah i'm never playing this one without sound
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generallemarc · 5 months ago
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The entirety of Civilization VI, including all expansions and minor dlc, is on sale right now for less than $25 USD
Get the biggest bundle, the one that says it normally costs over $200. Even in places like California that're Sales Tax Hell, there's no way you're paying more than $30 for this. If the reveal of some of Civ VII's more controversial mechanics left a bad taste in your mouth, I don't think there'll ever be a better time to grab the best modern Civ game.
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someonefromsometown · 10 days ago
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CIV VII; A defense of civ choices
I have seen significant backlash on the forums regarding Firaxis' choices in regards to what civs to include and not to include within Civ VII.
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The image above contains the complete list of base game civs, as understood from official sources and leaks. The most common issues levied agienst the roster are:
No British Civ in the Modern Age
No Portuguese Civ in the Exploration Age
6 slots being dedicated to China and India
A majority of countries lacking a true "Historical" pathway
After mulling over the list for a long time, I eventually realized that I'm okay with the compromises made here, even if they lead to some occasionally strange results.
Let's agree on one fact to start: 30 civs was the maximum. Given the constraints of developer time and resources, we couldn't have gotten any more Civs in the base game. If that is the case, what needs to be prioritized when choosing what goes into the game. I would argue that the intention was diversity in game play.
When I say "diversity in game play" I'm not referring to capital D "Diversity", but rather the different play styles and a game allows. If a Civ game were comprised of only militaristic Civs, then the experience would be lesser. The game would either boil down to who can be the best at war or make war useless as everyone is good at it. Civ, despite being a symmetrical grand strategy game, needs asymmetries in the strategies a player would employ.
Civ VII seems to want to embrace all styles of play. Give the age goal mechanics, ideally you want to be able to choose a CIV in the next era that is able to capitalize on good science, culture, or what have you from the previous era.
That brings me to Britain and Portugal. Are they important historically? Yes! Do they bring something new to the table? I'd argue no. Britain is a shoe in for expansion and economics. An economic powerhouse built on a massive empire. Heartbeat of steam. That also all applies to America. Similarly, we have Portugal. Great navigator, colonizer, and empire builder. They sail off into distant lands with intentions to bring back as much as they can. And so did Spain.
The question for them is not "why not replace someone?", but rather "why America over Britain?" and "why Spain over Portugal". For the former I don't know, and honestly I find the decision to be one built mostly on preference. For the ladder I'd assume it's because Spain has a stronger military association with their actions in the new world, allowing them to be a naval civ with a military focus rather then the near total economic expectations that Portugal holds.
As for China and India, we find Civs that have very unique gameplay styles. The Ming live with a tradeoff of science for adaptability. The Chola are the highly diplomatic naval power. The Qing works as a land empire wanting international trade, with issues of falling behind on science. These are experiences that aren't in the game otherwise. Compare if we had a German trifecta, where we'd run into issues with redundancies with other military land based empires or diplomatic empires.
Oftentimes we'll find that the historical choices are going to run into issues of redundancies. While any given European power is not interchangeable, co-existence leads to similarities, both between eras and within an era. Venice is a civ I would love to see return as a path from Greece or Rome, but I acknowledge that it would be a similar experience to Chola. If this game has 30 unique civs, I don't want two of them to play the same. Even if that means that it looks a bit like a hodgepodge
This isn't all to say that these civs will never come, that there aren't other factors involved, or that I don't care about the history. I can't wait to see how they try to differentiate Portugal or Britain or any other power that's been left out. The Civ list does have issues; there's somewhat worrying implications to having no native modern era civs, South America doesn't get anything, and the middle east feeling strangely bear. But, all and all, I don't mind the list we've been given because it looks fun. And why else would I play CIV VII
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4d-hypermoth · 5 months ago
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As tired as it is to complain about the new Civilization game being different, let alone before it releases... damn do I think they fucked up bigtime.
There's a lot that looks very good (the map, navigable rivers), and a few things that look very bad (the UI, Augustus's model), but the fact that you change your civilization twice over the course of the game is just stupid. I can't be the Mongols in the modern era because they'll have turned into some "modern" country and gained their theming? Isn't that going against a huge part of Civ's appeal? If I pick the Inca, I want to play as the Inca for the whole game. Y'know, stand the test of time and all that?
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And if it was just different it'd be one thing, but then you have issues like... what, are the Shawnee just supposed to turn into the United States?? Are the Celts going to become England??? We've seen Egypt's "historical" path (unlocked by default, although depending on your gamestate other options will be available), which goes Egypt -> Songhai -> Buganda. These have nothing in common except for the fact that they're all in Africa, which doesn't inspire confidence for the rest of the paths.
The only throughline for your civ will be the leader, although that leader can lead any country, meaning you can have Hatshepsut starting the game as the leader of Rome, for example. This opens the door for some very uncomfortable setups, like a US founding father leading a Native American tribe. And since the civ changes throughout the game, even if the AI leader will prefer to stick to their leader's real-life civilization, they'll only be the leader of that civ for one third of the game.
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Oh, and another big complaint: while I don't think the leader models look as bad as a lot of people are saying, the fact that they don't face you, the player, and instead are facing the avatar of your civ leader in the diplomacy screen is waaaaay less engaging and fun. They face you in the leader select screen and in that context I'd say they look good.
I don't doubt that this will probably still be a fun game in spite of these complaints, but for $70 and a mountain of DLC on the way, I think I'm just going to wait however many years it takes to get the whole package for dirt cheap on sale.
(Though I will say Gwendoline Christie was a great pick for the narrator)
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swedebeast · 8 months ago
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Time for another soundtrack to look forward to!
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inudono · 3 days ago
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Birthplace of the orcs, the Arach Isles consist of several dozen island chains that occupy Aeterna's eastern seas.
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oceanusborealis · 6 months ago
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Civilization: Full Map (2024 Edition) - Map-It
TL;DR – Every single feature of the Civilization Franchise (at the time of posting) in one Map Back in 2021, during Civilization’s 30th Anniversary, we put together a map that charted every location that has ever been added to a Civilization Game. It was a fun exercise, well, other than trying to get Mesopotamia to work. But after I released the Map, it became clear that I had missed a couple of…
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